using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public static class Messages {
  public static string RedCrystal = "You found a red crystal, a delicious snack for rock golems. Hold 'E' to offer it.";
  public static string HeavySwitch = "It seems like you're not heavy enough...";
  public static string Bond1 = "You've bonded with the golem and have learned a command. Press '1' to call them to you.";
  public static string Bond2 = "Your bond with the golem has increased. Press '2' to tell them to stay put.";
  public static string GolemIsAfraid = "The golem seems afraid...";

}
