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Kinematic Character Controller
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Contains the information of hit rigidbodies during the movement phase, so they can be processed afterwards More...
Public Attributes | |
| Rigidbody | Rigidbody |
| Vector3 | HitPoint |
| Vector3 | EffectiveHitNormal |
| Vector3 | HitVelocity |
| bool | StableOnHit |
Contains the information of hit rigidbodies during the movement phase, so they can be processed afterwards
1.8.16